XR for Learning

Charting the future of training and education

Latest Episodes

May 31, 2020 00:24:25
Fighting COVID-19 My Way: Preparing for the Worst in VR, with Broadstairs College’s Tim Jackson

Fighting COVID-19 My Way: Preparing for the Worst in VR, with Broadstairs College’s Tim Jackson

Today’s guest, Broadstairs College Computing Programme Director Tim Jackson, saw COVID-19 coming, and expected it to flip the education system on its head. Luckily, it was the perfect opportunity to experiment transferring the classroom to a virtual environment. Julie: Hello, my name is Julie Smithson, and I am your XR for Learning podcast host. I look forward to bringing you insight into changing the way that we learn and teach using XR technologies to explore, enhance, and individualize learning for everyone. Today, my guest is Tim Jackson. Tim has been teaching further and higher education at Broadstairs College, part of the EKC Group in Kent, UK, for over 18 years, teaching a broad range of topics, including network design and management, data security, project management, games design and development, and more. Recently, robotics and virtual reality, where he has built two specialist VR lab environments with the help of some of his students. His involvement with Educators In VR enabled him to be an active participant within the inaugural Educators In VR International Summit that took place in February 2020, as one of the track leads for diversity and accessibility. Since then -- and due to recent events -- Tim has now taken his teaching in VR further, by delivering his entire teaching timetable of 21 hours per week within the Altspace VR and ENGAGE virtual reality platforms. Now, Tim is regarded as one of the few educators who is regularly and consistently delivering quality technical and vocational teaching within an active VR environment. Thanks so much for joining me today, Tim. Tim: Good morning, ...

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May 28, 2020 00:26:51
The Human Need for Presence in XR, with Caitlin Krause

The Human Need for Presence in XR, with Caitlin Krause

When we deepen our level of presence in XR, it translates to how we lead better, manage better, and learn better. This pays dividends in our connection and wellbeing in the "real world," too!  That’s what today’s guest, author and XR designer Caitlin Krause, specializes in. Caitlin authored "The Importance of Presence" chapter in The Global Resource Guide to XR Collaboration, and joins Julie to discuss the importance of presence in XR environments. Julie: Hello, my name is Julie Smithson, and I am your XR for Learning podcast host. I look forward to bringing you insight into changing the way that we learn and teach using XR technologies to explore, enhance and individualize learning for everyone. Caitlin Krause is my next guest, and she is a globally recognized learning and leadership expert, author, and keynote speaker. In her 2019 book -- "Mindful by Design" -- through her consulting, she helps individual leaders and teams leverage mindfulness, storytelling, and design principles to connect more deeply with their communities. Caitlin's organization, MindWise, focuses on creating experiences that increase awareness, emotional intelligence, and creative collaboration opportunities. Thank you so much for joining me today, Caitlin. I really look forward to our conversation. Caitlin: Thanks so much, Julie. It's great to be here. Julie: We're going to talk about something so important today that is maybe not on everybody's mind, but it certainly is on ours. I'm just going to pass it over to you to do a bit of introduction, to let us know what you're doing in this space and how you're making an impact. ...

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May 24, 2020 00:18:19
Envisioning Travel in VR, with Winged Whale Media’s Jason Palmer

Envisioning Travel in VR, with Winged Whale Media’s Jason Palmer

XR tech is great for the extended classroom, but it’s not the only way it can be used to teach. Jason Palmer explains how Winged Whale Media is using VR and 360 video to train tour guides on travel destinations they can’t travel to right now. Julie: Hello, my name is Julie Smithson, and I am your XR for Learning podcast host. I look forward to bringing you insight into changing the way that we learn and teach using XR technologies to explore, enhance, and individualize learning for everyone. Today, my guest is Jason Palmer. As the director of new media at Winged Whale Media, it's Jason's responsibility to help transform [the] client's vision into something that will make a difference. So with a background in digital communications from the University of Waterloo here in Canada, Jason spent the last 10 years in content creation with traditional media in videography and photography. Jason has spearheaded the use of 360 degree video VR content for a handful of clients, and now is on the forefront of producing 360 VR video content in the travel and tourism industry for major hotel brands, national tourism boards, and cruise lines. And now broadened its scope to include full virtual environments and is working on bringing tourism to people in unprecedented times of restricted travel. Thank you so much, Jason, for joining me this morning. Jason: It's an absolute pleasure. Julie: Why don't you tell me a little bit about Winged Whale Media? It sounds like it's a great place to start. Jason: [chuckles] ...

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May 17, 2020 00:16:50
Stoking Curiosity with XR, featuring Sam Nulf

Stoking Curiosity with XR, featuring Sam Nulf

It’s a blessing that XR technologies exist to help kids continue to learn through the COVID-19 pandemic. But if we just treat the tech as a delivery system for classroom homework, we’re doing students a disservice. Education consultant Sam Nulf explains why. Julie: Hello, my name is Julie Smithson, and I am your XR for Learning podcast host. I look forward to bringing you insight into changing the way that we learn and teach using XR technologies to explore, enhance, and individualize learning for everyone. Today, my guest, Sam Nulf, has 15 years experience on instructional design in learning and development for enterprise and education. He's worked both internationally and in Toronto, Canada, as an educator and administrator. Sam has been a guest speaker on conferences speaking about 21st century learning and strategies for reimagining the curriculum. He co-authored the Inquiry Framework Tool, a guide for implementing inquiry based learning into the classroom, and has consulted with organizations on their curriculum and learning programs. Sam is currently working at the VR and AR Space, marrying his two passions, innovation and learning. Thanks for joining me today, Sam. Sam: My pleasure. Nice to be here, Julie. Julie: Great, great. So please tell me a little bit more about your passion, your vision. We talked right before we started recording here today, about when we decided we were going to record; it was pre-COVID and this isolation that's going on right now for everyone, and how education and learning from home has impacted everyone. And I'd love for you to just take off in ...

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May 03, 2020 00:24:17
Investing in the Well-Being of Educators, with James McCrary

Investing in the Well-Being of Educators, with James McCrary

“Pivoting” isn’t just an industry term anymore - in the wake of COVID-19, educators have had to pivot as well, quickly adopting XR collaboration and video conferencing technologies just to teach their students. Educational consultant and innovation director James McCrary explains how his most important work lately is just making sure teachers and parents are adjusting to the new norm. Julie: Ok. Hello, my name is Julie Smithson, and I am your XR for Learning podcast host. I look forward to bringing you insight into changing the way that we learn and teach, using XR technologies to explore, enhance, and individualize learning for everyone. Today, my guest, James McCrary, is an educator located in Baton Rouge, Louisiana. And since 2012, he began presenting at state, regional, and national conferences such as LAC-- what-- James: Yeah, that's LACU. Julie: LACU! And FETC and CUE and ISTE, on topics around 3D and immersion technology. He is a co-founder of Singularity Media Group, which specializes in spatial awareness, and learning in augmented and virtual reality. He also hosts the VR podcast in Simulation Live, discussing the impact of immersion technology. In 2019, he was recognized as an Apple Distinguished Educator and Google Certified Educator for his work integrating immersion technology into the classroom and positively impacting students globally. Recently, he began partnering with LSU College of Education, Faculty and Research on virtual reality with pre-service educators, and as the incoming president of ISTE Virtual Environments. Thanks so much for joining me, James. James: Oh yeah. Thank you so much for having me. I mean, I love talking about this stuff. And so I think podcasting just lends itself to me just kind ...

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April 26, 2020 00:17:52
Empowering Educators by Getting Immersive, with apelab's Emilie Joly

Empowering Educators by Getting Immersive, with apelab's Emilie Joly

We often say that some concepts can only be taught to students spatially, and getting them inside some VR is the best way to do it. Emilie Joly from apelab visits with Julie to explain how that same concept, applied to educators, inspired Zoe.com. Julie: Hello, my name is Julie Smithson, and I am your XR for Learning podcast host. I look forward to bringing you insight into changing the way that we learn and teach using XR technologies to explore, enhance and individualize learning for everyone. Today, my guest is Emilie Joly, and she is a CEO by day, an interaction designer by night, co-founding apelab, a Swiss-US software company bringing immersive technologies to the world. And with her co-founders, they launched an exciting remote learning platform called Zoe for teachers and schools around the world. Students are able to learn and build their own immersive experiences around curriculum-based subjects, using their visual soft programming tools and Unity game engine. Thanks so much for being with me here today, Emily. Welcome. Emilie: Thank you, Julie. It's a pleasure to be here. Julie: That's great. Well, why don't you tell me a little bit about the history of apelab, and then dive right in on how Zoe is helping people learn. Emilie: I co-founded apelab six years ago now -- so it's been a while -- with two other great peers of mine. We founded the company when we were still at university. Our background is we're interaction designers, and we wanted to build 3D interactive experiences using our iPhones on 360 degrees. But there were no tools. We used the Unity game engine at the time, but it ...

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